Make awesome indie games with us.
Our Team: ArkimA games
A veteran indie game studio in Sydney, Australia. We make deep, accessible, wholesome games. Our team works 4-day weeks with the belief that work-life balance improves insight and productivity - our version of “crunch” is that we might work 5 days if we choose. We value diversity and donate a portion of our time and profit to charities benefiting ecological sustainability and indigenous communities.
Job Opening: Mid - Senior Unity Game Programmer
We seek an awesome coder-collaborator for great justice.
Basis: remote, 4 days Mon-Thurs. Core team @ UTC+10/11.
Salary: USD $35-60k / AUD $50-80k with long-term possibility for profit share.
Current Project: TopplePOP: Bungee Blockbusters
Things you will do:
Make games. Play games. Make one particular game at a time and play it, a lot.
( “game development” )
Talk about games and what makes them good. Talk about making games and how to do it better as a team.
( “communication, collaboration” )
Make bad games quickly.
( “rapid prototyping” )
Play bad games. Complain about them in detail and make them better.
( “playtesting, bugtesting, reporting and debugging” )
Make awesome games slowly.
( “iterate, refactor and optimize prototypes into shippable games that perform well and pass platform certification” )
Ship games. Launch games. Launch shipped games.
( “do launch parties” )
Devise better ways to make things, together.
( “share knowledge. check assumptions. research, articulate and discuss plans before implementation” )
Maybe sometimes collaborate with artists & designers to make things that help us make games.
( “tools development” )
Be a little bit boring at times, but vitally important.
( “organise, document and maintain codebases in a manner conducive to a highly collaborative coding environment” )
Use your powers for good
( “go beyond game dev. do side-projects to benefit society and the ecology” )
Things you need:
( these are essential )
High proficiency using C# in Unity for game development
( coding is your jam )
Ability to rationalize and break down complex problems into discreet elements
( you like solving puzzles )
A logical approach to problem solving. Test assumptions, research solutions.
( you dislike ‘guessing games’ )
Strong communication & remote work skills
( we use text, voice chat and screen-sharing to make plans, playtest and solve problems together )
Confidence using version control systems
( we use git )
A solid practical understanding of game design concepts
To have worked on at least one released game
Not needed, but awesome:
( these skills are not essential, but would be great additions to the team )
Online multiplayer
AI behaviours
Developer tools
Bilingual / Multilingual fluency
Leadership / Project management
Community, social media & event management
UI / UX & game design
Art / sound design
Writing / cinema & storytelling
Diverse creative / life experience outside game development
What we look for in teammates:
( lets play co-op! )
Trustworthy, reliable, with an inclusive attitude
Comfortable working in a small team with broad responsibilities
Keen to learn and teach, help us improve as a team
Drop us a line to ask any questions, or
To apply for this job:
EMAIL: arkimagames (at) gmail (dot) com
SUBJECT: Mid / Senior Unity Game Developer
Briefly introduce yourself and tell us why you think we’ll make a great team!
ATTACH: A short resume listing relevant experience.
Include links to games you’ve worked on so we can play them. Share details of your role(s) in making them.
FORMAT: .PDF format, maximum 2 pages plz. Thankyou!